XR Gameplay & Prototypes
When I first joined PICO (Mar 2022 - Jun 2023), I worked as an XR Game Technical Designer. My main focus was to design innovative gameplay logic and rapidly prototype these interactive mechanics using Unity to demonstrate the mixed reality capabilities of our headsets.
My gameplay contributions lie in two specific projects:
MR Multi-Player Shooting Game
This project is a mixed reality multi-player shooting game with rich property features.
Recording of the MR shooting game.
2022 Chinese New Year Mixed-Reality Showcase
Bilibili video showcasing the 2022 Chinese New Year Mixed-Reality experience.
This project demonstrates the potential of PICO 4 in mixed reality (MR), featuring an operation activity during CNY 2022. It included a New Year gift box and several different props with MR features. I was in charge of the dragon dance wand that can trigger a spatial snake-like game.
Watch the real-time effect recording of our outcome:
Bilibili video of the real-time effect recording of the 2022 Chinese New Year showcase.
Other Gameplay Prototypes
I also worked on some other gameplay prototypes, including interactive Boids and some spatial swags.